ProjectC_2025/05/06


Date: 06.05.2025  

Activity:   

- Finished making most assets and animation for the game, even though some parts are unfinished.

Notes:  

Im a bit late with the devlog, with all the work to do I just forgot to post it.

A lot of time has been spent on creating the assets and animation, maybe a bit too much to be completely honest. But as I had already decided that I wanted is so that all the characters I use look quite similar apart from like the facial features, clothes etc, so spending time on one of it isn't too bad.  As I had no experience with rigging or animation, it took much longer than it would for someone who knew animation, but as indie developers, this is definitely a skill that needs to be developed so I thought "why not try a bit?".  I did spend too much time on it rather than spending time on building the game in unity, however this is more of a get it done with kind of thing, so I think it's reasonable. I need to implement some vfx as well to completely finish this, but I think for now I'll be copying assets I found online for this or do it from a quick tutorial. 

Overall it was quite a bit of work, but enjoyed it a lot.

Invested Hours:  

10+ hours (exp: 8 hours maximum)

References used:

A lot of YouTube tutorials, and blender community for references.

Outcome:  

80% complete with all the assets

Get Project C

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